GT New Horizons · Thaumcraft
Thaumcraft Warp
Warp is one of Thaumcraft's consequence mechanics. Warp is acquired when completing forbidden research in the Thaumonomicon (those marked with a tooltip and purple fog) and when doing certain actions in world, like eating zombie brains. There are three types of warp: Temporary fades over time, Normal is removed with some effort, and permanent is removed with exceptional research and effort. The player's current warp can be checked with Arcane Litmus Paper, or /checkwarp (if allowed on your server). Do not stack Warp without the means for dealing with it. Warp cannot be permanently removed before IV tech progression, so choose research options accordingly.
Removing Warp
Warp can be mitigated or eliminated, with effort. Pure Tear, Impure Tear, Soul Brazier, Warp Tumor, Sanitizing Soap, Bath Salts. Pure Tear can be rarely obtained from lootbags but beware: using one will discharge all your Warp at once, causing death and destruction. Use well away from anything important and expect to perish.
Warp Events
Warp randomly causes in-world events depending on the combined total of all types. Low levels of Warp are manageable and can be annoying, but are rather harmless. Large amounts of warp can and WILL end a run if obtained too early on (ie. Spawning a wither in your base). Some eldritch secrets cannot be understood without at least 50 warp. The Eldritch tab first unlocks at 30 warp, which gives access to Void Metal. Void Metal can also be acquired via Bees.
The list below describes custom GTNH warp events. Warp event may also come from the list of standard Thaumcraft warp events.
| Warp | Effect Name | Description |
| 5 | Message | Displays a random message in chat |
| 10 | Fake Explosion | Random explosion noises |
| 15 | Coin | Player gets a Thaumcraft coin |
| 15 | Pumpkin | If player has no helmet, place pumpkin into helmet slot. |
| 20 | Spawn Phantoms | Spawns ghost mobs (disappear when looked at, harmless) |
| 20 | Lay Eggs | Player lays eggs at random intervals |
| 25 | Fake Creeper | Random creeper charging noises |
| 25 | Fake Rain | Fake rain particles spawn near player |
| 30 | GregTech Fake Sounds | • 30: Wrench sound • 60+: Machine out of power • 90+: Howler alarm
|
| 30 | Spawn Bats | • 30: Bats • 60+: Bats are on fire • 90+: Bats are on fire and have fire resistance
|
| 35 | Blood | • 35: Blood particles spawn around player • 70+: Blood is black
|
| 35 | Fake Enderman | Plays distorted enderman scream |
| 40 | Spawn Friendly Creeper | • 40: Spawns a "friendly" creeper with ~110 health and a randomized name. • 80+: Creeper will explode (but do no damage) • 120+: Creeper is invisible until right before it explodes
Although it won't explode, it can be infernal, which means it can force choke you if you're afking when it spawns. Or hurt you with vengeance when you try to kill it. |
| 45 | Nausea | Applies nausea effect (screen tearing) |
| 45 | Jump Boost | Increases jump height very significantly. If you're wearing jump increasing boots, this might propel you 40 blocks into the air in the overworld.
If you're on a low gravity planet, I don't recommend jumping to avoid dying of fall damage. |
| 50 | Vis Drain | Drains some vis from player's wand |
| 50 | Insomnia | Player cannot sleep for a few minutes |
| 55 | Thunderstorm | Changes weather to thunderstorm. Disabled on most servers. |
| 60 | Spawn Fire Bats | • 60: Spawns some Thaumcraft fire bats • 120+: Fire bats can be randomly explosive or devil fire bats
|
| 65 | Blindness | Applies blindness effect |
| 65 | Poison | Applies poison effect. Use milk or terrawart to clear. |
| 70 | Livestock Rain | • 70: Rains animals on a nearby sky-visible block. Will queue until you get within 5 or so blocks of a valid block. Good source of leather :) • 140+: Rains squid • 210+: Rains tainted livestock. Note that it's possible for some of the livestock to survive if there's a ledge or something nearby, and tainted sheep can spread taint. However, this warp effect spawns special "safe" tainted sheep that won't spread taint.
|
| 75 | Spawn Doppelgänger | Spawns a mob that:
• Follows players around and is leashable • Looks like the player that spawned it, with same max and current health • Heals over time, similar to a well-fed player • When it takes damage, deals same damage to player that spawned it, ignoring armor • On death, drops rotten flesh, with a rare drop of a player head
|
| 80 | Wither Potion | Gives player 30s of Wither 3, Hunger 3, Slowness 3 |
| 80 | Spawn Angry Enderman | • 80: Spawns aggro'd endermen. Only occurs at night • 160+: Endermen have Invisibility and Strength 2
|
| 85 | Wind | Pushes you around |
| 90 | Ender Pearl | Makes the player fire an ender pearl wherever they happen to be looking |
| 95 | Blaze Fireball | After a 2-second delay, player fires 3 blaze fireballs. There's a delay so you can look away from anything flammable. |
| 100 | Junk | Fills all empty inventory and hotbar slots with random junk items. |
| 100 | Litmus Paper | Gives player some litmus paper. Meant as a warning for upcoming dangerous warp effects. Can only trigger once per 8 hours. |
| 110 | Obsidian | Spawns a block of obsidian where the player's head is, suffocating them. |
| 120 | Lightning | Queues up more and more lightning strikes over time for when you go outside.
This makes going outside difficult without bonus hearts or good armor. Get a Thaumic Restorer for all the damage your armor will be taking. Or use electric armors. |
| 125 | Inventory Swap | Does one of the following at random:
• If a player is holding an item and has an empty slot in inventory, places the item in hand into the empty slot. • Randomly swaps the items in two slots in inventory (not hotbar)
|
| 130 | Random Teleport | Randomly teleports you a few blocks, including up or down. Can be very disorienting with blind and nausea. |
| 140 | Acceleration | Speeds up the ingame time, players can check either the faster moving skybox or the Time in the top left of their HUD to see it skipping by integrals of ~3 |
| 150 | Inventory Scramble | Completely scrambles player's inventory and hotbar (currently held item will not be moved) |
| 150 | Fake Wither | Plays a wither spawn sound effect. Like the litmus paper, meant as a warning for even worse warp effects coming. |
| 160 | Countdown Bomb | Player gets a countdown from 10 seconds. Once the countdown hits 0, triggers a real creeper explosion centered on the player.
Also spews particles everywhere so other players know to run away. |
| 170 | Mushrooms | Randomly places mushrooms, converts grass and dirt to mycelium, and converts cows to mooshrooms. |
| 175 | Snow | Randomly places snow, converts water to ice, and spawns snow golems with fire resistance. |
| 180 | Decay | Randomly begins turning nearby Stone/Wood logs into cobble/dirt, then into gravel, and finally into sand |
| 190 | Swamp | Randomly replaces dirt blocks around player with Podzol/Water blocks with lily pads; Mass plants grass/Saplings/Vines |
| 200 | Spawn Wither | Spawns a wither. |
Wuss Mode
Wuss mode is a toggleable option under Thaumcraft mod settings that completely disables warp events without removing or resetting the player's current warp levels. Although it may alleviate some of the annoyances with warp, it also locks out a small number of researches that are tied to random warp events, like Eldritch Revelation. The only way to unlock those researches with wuss mode enabled is by using the following admin command.
/thaumcraft research <PlayerName> <ResearchKey>
Research key is a unique name given to each research and can be found in the Thaumcraft Research Cheatsheet. Using "all" for the research key instantly unlocks all research and using "reset" for the research key instantly forgets all research.