GT New Horizons · Stone Age
Healing Axe
The Healing Axe is an unbreakable tool that automatically refills the player's hunger/saturation when held in hand, and maintains 50% in all Nutrition categories. Attacks also heal mobs (other than villagers) and turns zombie villagers into regular villagers, both at the cost of hunger. There are two ways to obtain the Healing Axe. The first is through the "Hunger No More" quest which requires every type of garden and a variety of high-tier foods. The second is crafting it directly with unstable ingots and obsidian rods. Either way, the Healing Axe is obtainable as early as the Steam Age, but the player can work towards obtaining one while searching for food in the Stone Age.
Hunger No More Quest
This is an infamously difficult beginner's quest. Players need to collect all 13 types of Gardens, cook batches of 6 different complex foods, and prepare at least 4 stacks of tofu. Furthermore, the quest consumes all of the inputs and leaves the player with nothing until they finally obtain the healing axe. The following is a list of all the required materials. The high-level cost breakdown is everything explicitly required by the quest and the low-level cost breakdown is everything in terms of raw materials, reduced to the minimum number of unique ingredients (ie. meats are replaced with tofu). Those in bold are difficult/unique to obtain and are explained in more detail below.
| High-Level Cost Breakdown | Low-Level Cost Breakdown | Required Tools |
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Players can find the necessary ingredients in the following gardens. Water gardens spawn rarely in SWAMP and RIVER tagged biomes, or crafted with four other gardens. Nether Gardens are native to the nether. However, all gardens can be acquired randomly from a lootbag under the "Garden Bags" quest--at the cost of five Farmer 1 coins.
| Trees | Stalk Garden | Leafy Garden | Herb Garden | Ground Garden | Water Garden | Mushroom Garden |
| Apple | Soybeans | Lettuce | Spice Leaf | Onion | Rice | White Mushroom |
| Coconut | Tomato | Spinach | ||||
| Maple Syrup | Bell Pepper | |||||
| Chili Pepper |
All the flowers in the rainbow curry can be grown with bees that like the standard flowers (Meadows, Forest, Unusual, Sorcerous, Mystical, etc). Ensure there is ample grass around the bee house or apiary and that the bees are as active as possible. A single EnderIO conduit with self-feed enabled is enough to keep one running continuously. Otherwise, Lavender may be difficult to find because it only spawns in the rare Lavender Fields biome. The player can (and should) use a Nature's compass to locate the nearest one. Alternatively, Bees can be used, as those that spawn flowers while working sometimes spawn Lavender. Burning Blossom is also a little difficult to obtain because it only grows in the nether. The Twilight Forest is also a good source of flowers, but that is unlocked later in LV.
The most difficult food items to find are the Coconuts and Maple Syrup. A maple sapling can be bought from the Quest Book under the coins tab, but coconuts must be found growing on JUNGLE leaves in a warm FOREST tagged biome (Shield, Mystic Grove, Fungi Forest, Sacred Springs, etc). Alternatively, coconuts can be obtained from a Farmer Villager trade, or the even rarer coconut sapling from a Lumberjack Villager trade. While gated at MV behind a lengthy breeding chain and aluminium, Coconut is also possible to get from Forestry's Tree Breeding.
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Coconut, Lime and Cinnamon tree in the Twilight Forest -
Water Gardens in the wild -
Lavender Fields -
Burning Blossom
Crafting
As mentioned earlier, the healing axe can also be crafted with 3 unstable ingots and 2 obsidian rods. This can be done as early as the stone age if lucky with a division sigil drop, but more practically in LV. It is commonly asked whether the quest or the crafting method are more viable. the common consensus is; The later in the game you are, the less the quest makes sense, starting at around Mid-LV.
Performing The Ritual:
- 1 Division Sigil
- 1 Enchanting Table
- 8 Redstone
- 1 mob to sacrifice (chickens, pigs, and cows are all good options)
Crafting The Axe:
- 3 Diamonds
- 3 Iron Ingots
- 2 Obsidian Rods
It is recommended to search for the enchanting table first, as the division sigil has multiple methods in the early game to obtain, whereas the enchanting table is only either crafted at MV, or picked up from a Roguelike Dungeon's wizard tower. The table will be found in the "enchant" secret room. See the wiki page on Roguelike Dungeons for more details.
After obtaining the enchanting table, if you have not yet also found a division sigil, it is recommended to kill the wither for it. The wither can be killed comfortably with piston boots, a good ranged weapon (ex. crossbow), and a melee weapon for phase 2. Wither skulls can be easily obtained with a cleaver (innate 20% beheading chance) or from the bottom floors in Roguelike Dungeons. A wither trap can also be cheaply and easily made out of fused quartz or reinforced obsidian, slowly suffocating the wither and preventing any damage it would otherwise do to the nearby area. Make sure to backup before taking on the wither!
Once all the materials are obtained the division sigil must be "activated" by performing the ritual. in a grassy area with open access to sunlight, place down the enchanting table, with the Redstone in a circle around it. shift right-clicking the sigil on the enchanting table will let you know if the setup has been done correctly. If everything is good, you now wait till midnight. The division sigil glows at midnight as an indicator it is ready to perform the ritual. Kill the sacrifice, and the sigil will become activated. WARNING: This ritual will turn all the nearby grass into cursed earth, which spawns aggressive mobs at ridiculous rates! Have an escape plan ready! The cursed earth will burn in the sunlight so you do NOT have to kill all the mobs.
Now the hard part is done, time to craft the axe! if crafted in a vanilla crafting table, unstable ingots will EXPLODE after 10 seconds. use a "Crafting Station" to avoid this timer. Otherwise, be quick!
Resource Packs
The Healing Axe is commonly held in the off-hand item slot which makes it highly visible at all times and therefore the focus of many resource packs, listed below. These are completely optional for personalizing your experience and do not affect any other texture in the game.
| Icon | Name | Team | Scope | Version | Links |
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Invisible Healing Axe | Ranzu | Makes the Healing Axe nearly invisible to prevent it from blocking the screen when held in off-hand. | All | Download Source |
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Bionic Arm Healing Axe | FlooffyBoi | Turns the Healing Axe into Venom Snake's bionic arm from MGSV:TPP. | All | Download Source |
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Teto Healing Axe | nevemlaci | Turns the Healing Axe into Teto. | All | Download |
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Neru Healing Axe | that_onemikufan | Turns the Healing Axe into Akita Neru. | All | Download |
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Miku Healing Axe | that_onemikufan | Turns the Healing Axe into Hatsune Miku. | All | Download |
| NoNeedToAxe | querns | Disables rendering of the Healing Axe (optionally also Totem of Undying) when it is held in the off-hand. (This one is a mod, so you'll need to put it into mods folder.) | All | Source |




